Project information
- Name: Surface model of McLaren Senna 2019
- Category: Personal
About the project
Surface modeling is the process of showing or presenting solid objects. The process requires you to convert between different 3D modeling types, such as converting the 3D object to show procedural surfaces, validate imperfections, and apply smoothness. It is one of the first car models I tried making without actually watching any tutorials. I used Fusion 360's form feature to model and render it.